Cartoonimator

Cartoonimator is a low-cost, paper-based, and tangible kit for computational thinking and keyframe animation. The research project utilizes computer vision algorithms running on a smartphone to detect and process hand-drawn or printed illustrations on the paper templates and produces a digital animation.


Process

Over the course of Summer 2024, I worked on multiple aspects of Cartoonimator on a team with project head Krithik Ranjan, supervisor Ellen Do, and fellow student Therese Stewart. I helped with debugging, coming up with applications for the tool in a K-12 classroom, and helping to design and conduct a formal evaluation plan for Cartoonimator in regard to teaching keyframe animation. The paper that details the keyframe animation evaluation was submitted to the ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) for review and has since been published. You can access the paper here.

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